The nightmare returns with terrifying surprises
Notice: Five Nights at Freedy’s 3 is a very complicated game. If you have problems, we have prepared a guide: click here to see our tricks.
Five Nights at Freddy’s 3 (or Freddys) is a survival horror (horror game and survival) in which you work as a night security watchman in an attraction of scares and terrors. During your five nights of vigilance, a presence will go after you. To protect you accounts with security cameras and defense mechanisms. So far all this sounds to you, right? Then get ready to discover how wrong you are in the creepiest way possible.
How? A single threat?
Five Nights at Freddy’s 3 takes place 30 years after the closure of Freddy Fazbear’s Pizzeria. The events you lived on your own in Five Nights at Freddy’s 1 and 2 are just rumors, myths and legends. Although you know exactly what happened.
The problem is that the owners of El Susto de Fazbear, an attraction of the Casa de los Horrores-style fair, want their customers’ experience to be as realistic as possible. And they have found an animatronic.
An animatronic TOO realistic.
Guess who has to watch for five nights.
Five Nights at Freddy’s 3 seeks to distance itself from the original delivery instead of being a direct continuation as it was Five Nights at Freddy’s 2. To begin, as a night watchman of the attraction, you will only face a damn animatronic. Do you think it will be easy to avoid it? Do not make that mistake: the rest of the diabolical robots of previous deliveries will return as hallucinations to scare you and to distract you, so that you are not attentive to the arrival of the real threat.
The Five Nights at Freddy’s 3 defense system has also changed. As you know, your task is to survive a series of nights while watching with security cameras; If you detect that a cursed animatronic is approaching, you must protect your room or evil will enter and … you will disappear.
This time the two defenses you have are not as intuitive as in previous installments and will force you to be more attentive to what happens on the screen. On the one hand you can distract the threat using sounds that take it to other rooms. On the other hand you can block the ventilation ducts to prevent the bug from crawling through them to your office. By breaking the rules you already knew, Five Nights at Freddy’s 3 puts you on constant alert from the first night.
The setting is more gloomy than ever in Five Nights at Freddy’s 3. Everything is ready for you to fear that something will jump towards you at any time. The worst of all visual elements is the large window that invades your office and makes you feel exposed to danger. But be prepared for other graphic scares like seeing that the animatronic peeps a few moments to observe you before disappearing.
The controls have barely changed in Five Nights at Freddy’s 3. As you have already deduced, almost all actions can be performed by selecting the element you want to interact with (for example, cameras). In addition, the game is aware that you must face new mechanics such as controlling the ventilation ducts, and that is why instructions have been prepared on the screen in case you have forgotten its operation.
Hot flashes, scares and a cursed trade
Five Nights at Freddy’s 3 is the delivery of the saga that scares the most despite having only one real threat: hallucinations (or are they ghosts?) Will make you bounce the chair all the time, the setting will force you to restart many times the game to avoid hot flashes … and when you detect that something is approaching through the ducts … you will scream as you never thought you could scream.
P.D .: Maybe you should consider changing your trade, don’t you think?